Maze project in OpenGL for Graphics and User Interfaces lecture in year 3, semester 2
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LD_PARAMS := -lglut -lGL -lGLU
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SRC := src
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OBJ := obj
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CXX := g++
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LD := g++
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DESTDIR?=/
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PREFIX=/usr
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INSTALL?=install
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SOURCES := $(wildcard $(SRC)/*.cpp)
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OBJECTS := $(patsubst $(SRC)/%.cpp, $(OBJ)/%.o, $(SOURCES))
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.PHONY: all
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all: build
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.PHONY: build
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build: program
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.PHONY: install
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install:
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${INSTALL} -Dm755 program ${DESTDIR}${PREFIX}/bin/y3s2-gui-project
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.PHONY: clean
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clean:
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rm -f program
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rm -rf obj
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program: ${OBJECTS}
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$(LD) ${LD_PARAMS} $^ -o $@
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$(OBJECTS): $(OBJ)/%.o: $(SRC)/%.cpp
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$(CXX) ${CXX_PARAMS} $< -c -o $@
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