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name: logic_circuits_simulator
description: License project
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.17.0-266.1.beta <3.0.0"
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.2
path_provider: ^2.0.9
shared_preferences: ^2.0.13
provider: ^6.0.2
path: ^1.8.1
json_annotation: ^4.5.0
freezed: ^2.0.3
freezed_annotation: ^2.0.3
intl: ^0.17.0
flutter_hooks: ^0.18.3
uuid: ^3.0.6
collection: ^1.16.0
archive: ^3.3.0
file_picker: ^4.6.1
share_plus: ^4.0.8
stack_canvas:
git: https://github.com/dancojocaru2000/stack_canvas.git
tuple: ^2.0.0
hetu_script: ^0.3.12
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
json_serializable: ^6.2.0
build_runner: ^2.1.10
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages