name: logic_circuits_simulator description: License project # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 1.0.0+1 environment: sdk: ">=2.17.0-266.1.beta <3.0.0" dependencies: flutter: sdk: flutter cupertino_icons: ^1.0.2 path_provider: ^2.0.9 shared_preferences: ^2.0.13 provider: ^6.0.2 path: ^1.8.1 json_annotation: ^4.5.0 freezed: ^2.0.3 freezed_annotation: ^2.0.3 intl: ^0.17.0 flutter_hooks: ^0.18.3 uuid: ^3.0.6 collection: ^1.16.0 archive: ^3.3.0 file_picker: ^4.6.1 share_plus: ^4.0.8 stack_canvas: git: https://github.com/dancojocaru2000/stack_canvas.git tuple: ^2.0.0 hetu_script: ^0.3.12 dev_dependencies: flutter_test: sdk: flutter flutter_lints: ^2.0.0 json_serializable: ^6.2.0 build_runner: ^2.1.10 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: uses-material-design: true # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages